An RPG built on the concept of PacMan, where each pellet is both experience points and money.
The purpose of the game is to get pellets, and pellets are both you experience points and you money. You can spend pellets to buy keys, items, and abilities from shops (since there is a static number of pellet, care must be taken to ensure that you can’t buy the wrong stuff and not have enough pellet-money to progress
Dungeons are a special type of zone which are separate from the world map. Upon entering a dungeon, you are forced to get every pellet on each floor before the entrance to the next appears.